1.5.2: Minor Fixes and More Experiments


I have at last returned from the Pit that is finals and gotten back to the grindstone of development, so here are the fruits of my labour. (Many thanks to my brother, who’s provided a lot of help troubleshooting and playtesting over the course of this project.) 

Changes include:

>Several visual glitches such as the Conductor’s walk animation being frozen in place on a double-click or her sprite being made invisible altogether by clicking directly on it have been fixed.

> A couple other dialogue-based flags have been put in place as well, allowing quick access to the cabinet once it’s been unlocked, and making it so the player can’t grab infinite bag meat. 

>A few visual quality-of-life changes, especially fade-in screen transitions because I’ve figured out how to do those now! 

>Audio, graciously provided by Mixkit. (Though these sound effects may change in future.)

>The previous source-code downloads have been removed. It felt a little odd to keep them up when I can publish fully playable versions now.

As always, do report any other issues if you find them. That’s all I have for now, thanks for dropping by!

Files

My Perfect Image Beta version 1.5.2.exe 46 MB
Apr 11, 2022

Get My Perfect Image

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